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The First Descendant: ban wave results (June 26 – July 2)

Nexon published the results of a week-long ban wave in The First Descendant for June 26 – July 2. Here's how the studio catches offenders, what it says about the anti-cheat, and what software users should keep in mind.

Nexon keeps publishing regular reports on its crackdown on abusive users in The First Descendant. The latest summary covers the period from June 26 to July 2 and wraps up another ban wave: the studio inspects abusive gaming behavior so all Descendants can enjoy a pleasant environment, and it urges the community to use the in-game report feature.

What’s behind the regular reports

Public ban reports aren’t only about numbers. They’re a dual-purpose signal: the community is shown that reports work, and offenders are shown that moderation comes in waves rather than one-offs. The key phrase from the report is about inspecting abusive gaming behavior — meaning Nexon looks not only at obvious cheats but at anomalous play patterns too.

How it works in practice

  • Delayed bans. Sanctions often arrive in a batch at the end of the period rather than the moment of the offense — “quiet in the match” doesn’t mean “unnoticed.”
  • Reliance on reports. In-game reports feed the system directly: the more noticeable the behavior, the faster an account enters the review queue.
  • Behavioral analysis. “Abusive behavior” is broader than plain aim detection — it captures statistical anomalies and suspicious patterns.

What counts as “abusive behavior”

Nexon’s wording is deliberately broad, but in practice it usually covers:

  • Cheats and third-party software — aim-assist, ESP, speed hacks and macros.
  • Bug and exploit abuse — item duping, mechanic bypasses, unfair farming speedups.
  • RMT and toxic behavior — off-game trading, boosting services, deliberate trolling.

Publishing on weekly intervals points to an established pipeline: the report closes a period rather than reacting to a single incident.

Why it matters for the scene

Regular ban waves keep the whole software market on its toes: what was considered safe yesterday can “burn” after a wave. For players it’s a reminder that anti-cheat isn’t a static wall but a process that catches up with bypasses over time.

What this means for software users

  1. Don’t rely on “it worked yesterday.” Delayed bans are the norm for TFD. No sanction right after a session guarantees nothing.
  2. Minimize how noticeable you are. Behavioral analysis catches stats: unnaturally smooth aim and obvious spins draw reports fastest.
  3. An HWID spoofer isn’t optional — it’s hygiene. If an account gets caught in a wave, a spoofer reduces the risk of tying your hardware to a new profile. Software statuses are on the updates page.

Current software for the live build is in the The First Descendant cheats catalog.

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