[ON] Aimbot [ON] ESP [ON] WH ⟳

Arcane DBD: expanded ESP, radar and lobby

Separate role-based aiming, prediction, humanization and Adaptive FOV. Expanded survivor and killer ESP, draggable labels, perks, states and visibility checks.

Arcane DBD: survivor ESP behind cover

The supplied Arcane for Dead by Daylight announcement lists the following additions. October 21 is the date these details were recorded on the site; no build version or release date was supplied.

Aimbot

  • Separate aim settings for Global, Killer and Survivor
  • Force aim key
  • Lock target
  • Shift to head
  • Visibility check
  • Max distance
  • Target switch delay
  • Humanization system
  • Target choice: Players, Bots, Teammates
  • Target selection: Closest to crosshair, Closest by distance
  • Bone selection: Selected bones, Closest bone, Random bone
  • Target bones: Head, Neck, Body, Pelvis, arms and legs
  • Activation: On hold, Always
  • Prediction
  • Prediction cross
  • Adaptive FOV

Survivor ESP

  • 3D box
  • Visibility check: RayCast, Perfect
  • Visible and invisible colors
  • Head circle
  • Filled head circle with its own color
  • Skeleton: Same as box color
  • ESP style: No background, With background
  • ESP preview with draggable labels
  • Perks
  • Item and charge
  • Add-ons
  • Hook counter
  • State
  • Current action
  • Platform
  • Score
  • Behind cover / visible

Killer ESP

  • 3D box
  • Visibility check: RayCast, Perfect
  • Visible and invisible colors
  • Head circle
  • Filled head circle with its own color
  • ESP style: No background, With background
  • ESP preview with draggable labels
  • Perks
  • Power
  • Power add-ons
  • Bloodlust
  • Current action
  • Blindness
  • Power: Nurse blinks
  • Carried survivor
  • Platform
  • Score
  • Behind cover / visible
  • Killer sees you warning
  • Killer sees you: killer FOV, max distance and size

Minions ESP

  • Minions: Zombies, Guards, Victor, Snug
  • Box
  • Skeleton
  • Name
  • Distance
  • Max distance
  • State
  • Target

Objects ESP

  • Max distance for each object
  • Pallet: Hide fallen
  • Meat Hook: Hide fully hooked
  • Chest: Hide opened
  • Chest: Hide empty
  • Chest: Item inside
  • Hatch: Show hidden
  • Hatch: Hide force closed
  • Escape door: Hide closed
  • All / None buttons

Generators

  • Show percentage
  • Hide repaired

Object categories

  • Dropped items
  • Breakable walls
  • Killer power objects
  • Event objects

Glow

  • Outline for survivors and killer
  • Color modes: ESP color, Static, Rainbow, Visibility
  • Fill
  • Thickness
  • Opacity
  • Size
  • Max distance
  • Object glow: Generators
  • Object glow: Hooks
  • Object glow: Pallets
  • Object glow: Windows
  • Object glow: Closets
  • Object glow: Chests
  • Object glow: Totems
  • Object glow: Traps
  • Object glow: Hatch
  • Object glow: Exit gates
  • Object glow: Dropped items
  • Object glow: Breakable walls
  • Object glow: Killer power objects
  • Object glow: Event objects
  • All / None buttons

Radar

  • Radar
  • Distance rings
  • FOV cone
  • Zoom
  • Size
  • Transparency
  • Scale by distance
  • Survivors: Max distance and Show on rim
  • Killer: Max distance and Show on rim
  • Items: Max distance and Show on rim
  • Survivor color based on health
  • Off-screen arrows (moved to Radar)
  • Off-screen Range
  • Off-screen Size
  • Off-screen survivor color based on health
  • Off-screen killer color based on distance

Lobby

  • Lobby ESP: character name
  • Lobby ESP: perks
  • Lobby ESP: item / power and add-ons
  • Lobby ESP: offering
  • Show yourself
  • Auto search with its own delay
  • Auto ready with its own delay
  • Auto leave after match with its own delay
  • Leave lobby key
  • Work in background
  • Auto dodge by minimum prestige
  • Auto dodge by chosen survivor or killer perks

Skill checks

  • Press delay min / max
  • Failed check to Great
  • Skillcheck indicator

Killer

  • No Attack Cooldown
  • Infinite Lunge
  • Lunge range
  • Attack cooldown
  • 360 turns (Billy, Chucky)
  • Kill aura
  • Spinbot

Survivor

  • Auto-pallet
  • Auto Dead Hard with its own key
  • Auto Dead Hard trigger distance
  • Auto Head On with its own key
  • Auto Head On distance

Camera

  • Free camera with its own key
  • Free camera speed
  • Third person as killer
  • First person as survivor
  • Remove black bar

Visuals

  • Fullbright
  • Lighting: Brightness
  • Lighting: Fixed exposure
  • No post-processing
  • No screen effect
  • Scratch mark
  • Fake killers
  • Flashlight color
  • Red stain color

The Arcane product page includes these additions alongside previously listed settings. The supplied image shows survivor details, an equipped item, the current action and generator repair progress.

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