Rust NFA accounts — a Steam account for one session
From 0 to 7000+ hours, Premium and ready-made offline days — 20 positions.
- Hours from 0 to 7000+ — for any server playtime requirement
- Offline days, 5 and 15, for servers that filter by inactivity
- Premium accounts, including inventory from 50$ and 100$
- At the moment of delivery Rust on the account is not banned
Rust does not forgive mistakes, and an EAC ban hurts precisely because the hours you played and the inventory you gathered leave with the account. An NFA account removes that problem: you sign in on someone else’s login, play the session the way you want, and at worst you lose a couple of dollars instead of a profile you built for years.
The listing covers every common case. Hours run from 0–250 up to 7000+ when a server demands playtime. Offline days, 5 and 15, are for servers that only let «rested» accounts in. Premium versions are listed separately, including ones with inventory from 50$ and 100$. Combinations such as «15 days offline and 1000 hours» cover the strictest entry rules.
Positions and prices
| Position | Price | Buy |
|---|---|---|
| Account, 0–250 hours | 1.8$ | Buy |
| Account, 250–500 hours | 2.2$ | Buy |
| Premium account | 2.4$ | Buy |
| Account, 500–1000 hours | 2.6$ | Buy |
| Account, 15 days offline and 500 hours | 2.7$ | Buy |
| Account, 5 days offline | 2.7$ | Buy |
| Account, 1000–2000 hours | 2.9$ | Buy |
| Premium account, 500 hours | 3.3$ | Buy |
| Account, 2000–3000 hours | 3.3$ | Buy |
| Account, 5 days offline and 500 hours | 4$ | Buy |
| Account, 15 days offline | 4$ | Buy |
| Premium account, 5 days offline | 4$ | Buy |
| Premium account, 1000 hours | 4$ | Buy |
| Premium account, inventory from $50 | 4.2$ | Buy |
| Account, 3000–7000 hours | 4.3$ | Buy |
| Account, 5 days offline and 1000 hours | 4.3$ | Buy |
| Premium account, inventory from $100 | 4.7$ | Buy |
| Account, 15 days offline and 1000 hours | 5.3$ | Buy |
| Premium account, 15 days offline | 6.3$ | Buy |
| Account, 7000+ hours | 7.4$ | Buy |
Prices are in US dollars as shown in the seller’s panel. The final amount in your currency appears at checkout.
Price list updated
What you get
- Login and password right after payment, plus a short sign-in guide.
- At the moment of delivery the game on the account is not banned — you can launch straight away.
- Works with a Steam sign-in loader, so logging in takes seconds.
- Your own profile is not involved: both the purchase and the play happen on someone else’s account.
Know this before you buy
- Access is temporary. The owner can change the password at any moment — usually after 5–24 hours.
- No email and no Steam Guard: you cannot recover, resell or take ownership of the account.
- Do not link your payment details and do not buy anything on the account — it is not yours.
- A ban here is the expected ending, not an accident. Pick a position you can afford to lose.
- A hardware (HWID) ban is not solved by someone else’s account: it is tied to your PC — only a spoofer helps there.
FAQ
How long does an NFA account live?
Usually from 5 to 24 hours, sometimes several days. There is no fixed term: access ends when the original owner changes the password.
What is the difference between NFA and FA?
With Full Access you also get the email and control over Steam Guard, so the account becomes yours. NFA gives you the login and password only — hence the far lower price.
Can I use cheats on an NFA account?
That is the most common reason to buy one: an account ban costs you the price of the account, not your main profile. Just remember the hardware ban — switching accounts does not help against it.
How fast is the delivery?
Immediately after payment — the credentials and the guide are issued automatically, with no operator to wait for.